Added custom dictionary path support

This commit is contained in:
Dmitriy Shishkov 2022-07-08 03:51:34 +03:00
parent 62d70126c9
commit 846a0575da

View File

@ -26,13 +26,17 @@ func main() {
containsOutput := color.New(color.BgYellow, color.FgBlack)
wrongOutput := color.New(color.BgWhite, color.FgBlack)
var nFlag = flag.Int("n", 5, "Word size")
nFlag := flag.Int("n", 5, "Word size")
fFlag := flag.String("f", "./dictionary/5.txt", "Path to dictionary file with words of length -n. If specified, -n must be specified too (if the latter must not be equal to default value")
flag.Parse()
nChar := *nFlag
fmt.Println("Welcome to Gordle - go implementation of Wordle game")
file, err := os.Open(fmt.Sprintf("./dictionary/%d.txt", nChar))
nChar := *nFlag
filePath := *fFlag
file, err := os.Open(filePath)
if err != nil {
log.Fatal("There is no dictionary with such amount of letters")
@ -48,6 +52,10 @@ func main() {
words = append(words, scanner.Text())
}
if len(words[0]) != nChar {
log.Fatal("Words in dictionary must be of size", nChar)
}
fmt.Printf("You are going to guess a %d letter word in %d tries from %d dictionary\n", nChar, nChar+1, len(words))
rand.Seed(time.Now().Unix())