wxMahjong/utils.h

63 lines
1.3 KiB
C++

#ifndef UTILS_H
#define UTILS_H
#include "wxw.h"
#include <set>
#include <vector>
#include <iterator>
using std::vector;
wxString LTimeToStr(int time);
int upDiv(int a, int b);
wxString itowxS(int a);
wxString PRemaining(uint8_t remaining);
#define mmin(a, b) (a + b - abs(a - b)) / 2
#define mmax(a, b) (a + b + abs(a - b)) / 2
using CardT = int16_t;
class Dimensions : public wxSize {
public:
Dimensions(int _z, int _x, int _y) : wxSize(_x, _y), z(_z){};
Dimensions() : wxSize(), z(0){};
int z;
};
class ThreePoint {
public:
constexpr ThreePoint(int _z, int _x, int _y) : x(_x), y(_y), z(_z){};
ThreePoint(const wxPoint& a) : x(a.x), y(a.y), z(0){};
ThreePoint() : x(0), y(0), z(0){};
bool operator<(const ThreePoint& b) const {
return z * 144 * 144 + x * 144 + y < b.z * 144 * 144 + b.x * 144 + b.y;
}
bool operator==(const ThreePoint& b) {
return z == b.z && x == b.x && y == b.y;
}
int x;
int y;
int z;
};
class CardEntry {
public:
ThreePoint pos;
CardT id;
};
using TLVec = vector<vector<vector<CardT>>>;
enum Values { MATCHED = -3, EMPTY, FREE };
bool isPositive(const wxSize& size);
void cyclic_shift(std::set<ThreePoint>::iterator& it, const std::set<ThreePoint>& cont);
#endif