98 lines
2.8 KiB
C++
98 lines
2.8 KiB
C++
#include "MainFrame.h"
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#include "HelpDlg.h"
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#include "RulesDlg.h"
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#include "AboutDlg.h"
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MainFrame::MainFrame()
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: wxFrame(nullptr, wxID_ANY, _("Маджонг (пасьянс)"), wxDefaultPosition, wxSize(800, 600)),
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dataDirPath(wxStandardPaths::Get().GetUserDataDir())
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{
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initMenu();
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bindMenu();
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CreateStatusBar(2);
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panel = new GamePanel(this);
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panel->SetFocus();
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openLayout();
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}
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void MainFrame::initMenu() {
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wxMenu *menuGame = new wxMenu;
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menuGame->Append(IDM_New_Game, _("Начать сначала"));
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menuGame->Append(IDM_Open, _("Открыть карту"));
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menuGame->AppendCheckItem(IDM_Solveable, _("Генерировать решаемую карту"));
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menuGame->AppendSeparator();
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menuGame->Append(IDM_Undo, _("Отменить ход"));
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menuGame->Append(IDM_Reshuffle, _("Перемешать поле"));
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menuGame->AppendSeparator();
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menuGame->Append(IDM_Exit, _("Выход"));
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wxMenu *menuHelp = new wxMenu;
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menuHelp->Append(IDM_Help, _("Инструкция"));
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menuHelp->Append(IDM_Rules, _("Правила игры"));
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menuHelp->Append(IDM_About, _("О программе"));
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wxMenuBar *menuBar = new wxMenuBar;
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menuBar->Append(menuGame, _("Игра"));
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menuBar->Append(menuHelp, _("Помощь"));
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SetMenuBar(menuBar);
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}
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void MainFrame::bindMenu() {
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Bind(wxEVT_MENU, [this](wxCommandEvent& _) -> void {
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Close();
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}, IDM_Exit);
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Bind(wxEVT_MENU, [this](wxCommandEvent& _) -> void {
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openLayout();
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}, IDM_Open);
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Bind(wxEVT_MENU, [this](wxCommandEvent& _) -> void {
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(new HelpDlg(this, -1))->Show();
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}, IDM_Help);
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Bind(wxEVT_MENU, [this](wxCommandEvent& _) -> void {
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(new AboutDlg(this, -1))->Show();
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}, IDM_About);
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Bind(wxEVT_MENU, [this](wxCommandEvent& _) -> void {
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(new RulesDlg(this, -1))->Show();
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}, IDM_Rules);
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Bind(wxEVT_MENU, [this](wxCommandEvent& _) -> void {
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if (layoutPath.IsEmpty())
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openLayout();
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else
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panel->Start(layoutPath, solveable);
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Refresh();
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}, IDM_New_Game);
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Bind(wxEVT_MENU, [this](wxCommandEvent& _) -> void {
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solveable = _.IsChecked();
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}, IDM_Solveable);
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Bind(wxEVT_MENU, [this](wxCommandEvent& _) -> void {
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panel->undo();
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}, IDM_Undo);
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Bind(wxEVT_MENU, [this](wxCommandEvent& _) -> void {
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panel->reshuffle(solveable);
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}, IDM_Reshuffle);
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}
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void MainFrame::openLayout() {
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wxFileDialog openFileDlg(this, "Открыть карту", dataDirPath + wxFileName::GetPathSeparator() + _("layouts"), "Turtle.smlf", "Файлы Mahjong карт (*.smlf)|*.smlf", wxFD_OPEN | wxFD_FILE_MUST_EXIST);
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if (openFileDlg.ShowModal() == wxID_CANCEL)
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return;
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layoutPath = openFileDlg.GetPath();
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panel->Start(layoutPath, solveable);
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}
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