wxMahjong/MainFrame.cpp

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#include "./MainFrame.h"
#include "./HelpDlg.h"
#include "./RulesDlg.h"
#include "./AboutDlg.h"
MainFrame::MainFrame()
: wxFrame(nullptr, wxID_ANY, _("Маджонг (пасьянс)"))
{
InitMenu();
BindMenu();
panel = new GamePanel(this);
panel->SetFocus();
panel->Start();
}
void MainFrame::InitMenu() {
wxMenu *menuGame = new wxMenu;
menuGame->Append(IDM_New_Game, _("Начать сначала"));
menuGame->AppendSeparator();
menuGame->Append(IDM_Exit, _("Выход"));
wxMenu *menuHelp = new wxMenu;
menuHelp->Append(IDM_Help, _("Инструкция"));
menuHelp->Append(IDM_Rules, _("Правила игры"));
menuHelp->Append(IDM_About, _("О программе"));
wxMenuBar *menuBar = new wxMenuBar;
menuBar->Append(menuGame, _("Игра"));
menuBar->Append(menuHelp, _("Помощь"));
SetMenuBar(menuBar);
}
void MainFrame::BindMenu() {
Bind(wxEVT_MENU, [this](wxCommandEvent& _) -> void {
Close();
}, IDM_Exit);
Bind(wxEVT_MENU, [this](wxCommandEvent& _) -> void {
(new HelpDlg(this, -1))->Show();
}, IDM_Help);
Bind(wxEVT_MENU, [this](wxCommandEvent& _) -> void {
(new AboutDlg(this, -1))->Show();
}, IDM_About);
Bind(wxEVT_MENU, [this](wxCommandEvent& _) -> void {
(new RulesDlg(this, -1))->Show();
}, IDM_Rules);
Bind(wxEVT_MENU, [this](wxCommandEvent& _) -> void {
panel->Start();
}, IDM_New_Game);
}