wxMahjong/MainFrame.h

44 lines
745 B
C++

#ifndef MainFrame_H_
#define MainFrame_H_
#include "wxw.h"
#include "GamePanel.h"
class MainFrame : public wxFrame {
public:
MainFrame();
wxString layoutPath;
private:
void initMenu();
void bindMenu();
GamePanel* panel;
bool openLayout();
void startGame();
const std::function<void(const wxSize&)> setMinSize_fn;
const wxString dataDirPath;
bool solveable = false; // determites wether to generate solveable or
// completely random map
};
enum {
IDM_Open = wxID_OPEN,
IDM_Exit = wxID_EXIT,
IDM_Help = wxID_HELP,
IDM_About = wxID_ABOUT,
IDM_Rules = wxID_HIGHEST + 1,
IDM_New_Game,
IDM_Solveable,
IDM_Undo,
IDM_Reshuffle
};
#endif