#ifndef GRAPHICS_H #define GRAPHICS_H #include "wxw.h" #include #include "Drawer.h" #include "Controller.h" class GamePanel : public wxPanel { public: GamePanel(wxFrame* parent); void Start(const wxString& path); private: Drawer drawer; Controller controller; void OnPaint(wxPaintEvent& _); void OnTimer(wxTimerEvent& _); void OnClick(wxMouseEvent& _); wxStatusBar* sb = nullptr; wxTimer* timer = nullptr; }; #endif