#ifndef DRAWER_H #define DRAWER_H #include "wxw.h" #include "utils.h" #define TILE_HEIGHT 8 #define TILE_WIDTH 6 class Drawer { public: Drawer(); void drawTable(wxDC& dc); wxSize tableSize; wxSize tilePixelSize; // 600x800 wxSize resolution; wxSize gridSize; wxRect tablePixelRect; void setBG(const wxSize& tableSize); void initScreen(const wxSize& tableSize, const TLVec& layout); private: void drawScreen(wxDC& dc); void drawTile(wxDC& dc, int8_t index, const wxPoint& position); wxImage tileImages[40]; wxBitmap bgBitmap; wxBitmap screenBitmap; bool isBgReady = false; bool isScreenReady = false; }; #endif