#ifndef GRAPHICS_H #define GRAPHICS_H #include "wxw.h" #include #include "Controller.h" #include "Drawer.h" class GamePanel : public wxPanel { public: GamePanel(wxFrame* parent); void Start(const wxString& path, bool solveable, std::function setMinSize); void undo(); void reshuffle(bool solveable); private: Drawer drawer; Controller controller; void OnPaint(wxPaintEvent& _); void OnResize(wxSizeEvent& _); void OnTimer(wxTimerEvent& _); void OnClick(wxMouseEvent& _); wxDECLARE_EVENT_TABLE(); wxStatusBar* sb = nullptr; wxTimer timer; }; #define TIMER_ID 1 #endif