#ifndef MainFrame_H_ #define MainFrame_H_ #include "./wxw.h" #include "./GamePanel.h" /// @uml{style[#line.dotted:blue]} class MainFrame : public wxFrame { public: MainFrame(); private: void InitMenu(); void BindMenu(); GamePanel *panel; }; enum { IDM_Exit = wxID_EXIT, IDM_Help = wxID_HELP, IDM_About = wxID_ABOUT, IDM_Rules = wxID_HIGHEST + 1, IDM_New_Game }; #endif