Fixed spelling error, added exclipt tile file names number specification

This commit is contained in:
2022-05-31 07:46:20 +03:00
parent 926718365f
commit 12583220a3
2 changed files with 5 additions and 5 deletions

View File

@ -1,6 +1,6 @@
#include "Drawer.h" #include "Drawer.h"
static const char* tileImageNames[] = { static const char* tileImageNames[TILE_IMAGES_N] = {
// clang-format off // clang-format off
"Pin1", "Pin2", "Pin3", "Pin4", "Pin5", "Pin6", "Pin7", "Pin8", "Pin9", "Pin1", "Pin2", "Pin3", "Pin4", "Pin5", "Pin6", "Pin7", "Pin8", "Pin9",
"Sou1", "Sou2", "Sou3", "Sou4", "Sou5", "Sou6", "Sou7", "Sou8", "Sou9", "Sou1", "Sou2", "Sou3", "Sou4", "Sou5", "Sou6", "Sou7", "Sou8", "Sou9",

View File

@ -20,13 +20,13 @@ GamePanel::GamePanel(wxFrame* parent)
SetBackgroundStyle(wxBG_STYLE_PAINT); SetBackgroundStyle(wxBG_STYLE_PAINT);
} }
void GamePanel::Start(const wxString& path, bool solveable, void GamePanel::Start(const wxString& path, bool solvable,
std::function<void(const wxSize& size)> setMinSize) { std::function<void(const wxSize& size)> setMinSize) {
wxLogDebug(_("Started game")); wxLogDebug(_("Started game"));
controller.stopwatch = 0; controller.stopwatch = 0;
controller.loadLayout(path); controller.loadLayout(path);
controller.fill(solveable); controller.fill(solvable);
setMinSize(drawer.composeMinSize(controller.gridSize)); setMinSize(drawer.composeMinSize(controller.gridSize));
@ -51,9 +51,9 @@ void GamePanel::undo() {
Refresh(); Refresh();
} }
void GamePanel::reshuffle(bool solveable) { void GamePanel::reshuffle(bool solvable) {
controller.free_table(); controller.free_table();
controller.fill(solveable); controller.fill(solvable);
drawer.composeBoard(controller.getTable(), controller.gridSize); drawer.composeBoard(controller.getTable(), controller.gridSize);