#include #include #include #include typedef struct { char type[3]; int height; char symbol1, symbol2; bool romb; } triangle; void clrscr(); bool strcomp(char *a, char *b); void swap(char *a, char *b); void drawTriangle(triangle tr); void drawFlippedTriangle(triangle tr); char curSymbol(char symbol1, char symbol2, int i); void drawLine(int freeSpace, int length, char symbol); triangle getTriangleOptions(triangle tr); int main() { /* Header */ clrscr(); printf("\n\n"); printf(" * Welcome to The Triangle programm.\n"); printf(" *** It would help you to draw some simple, but beautiful triangles.\n"); printf("***** Hope you'll enjoy using it!\n"); printf("\n\n"); // sleep(2); disabled while development clrscr(); /* Preview */ triangle solid = { .type = "so", .height = 5, .symbol1 = '*', .romb = false}; drawTriangle(solid); printf("(so)lid\n"); triangle stripped = { .type = "st", .height = 5, .symbol1 = '*', .symbol2 = '+', .romb = false}; drawTriangle(stripped); printf("(st)ripped\n"); /* Configuration */ triangle tr; tr = getTriangleOptions(tr); /* Drawing */ drawTriangle(tr); if (tr.romb) drawFlippedTriangle(tr); return 0; } void clrscr() { printf("\e[1;1H\e[2J"); } bool strcomp(char *a, char *b) { int i = 0; while (a[i] != '\0' && a[i] != '\n') { if (a[i] != b[i]) return false; i++; } if (a[i] != '\0' || b[i] != '\0') return false; return true; } void swap(char *a, char *b) { *a = *a ^ *b; *b = *b ^ *a; *a = *a ^ *b; } void drawTriangle(triangle tr) { if (strcomp(tr.type, "so")) tr.symbol2 = tr.symbol1; if (tr.romb) { tr.height /= 2; tr.height++; } for (int i = 0; i < tr.height; i++) drawLine(tr.height - i - 1, i * 2 + 1, curSymbol(tr.symbol1, tr.symbol2, i)); } void drawFlippedTriangle(triangle tr) { if (strcomp(tr.type, "so")) tr.symbol2 = tr.symbol1; for (int i = tr.height - (tr.height / 2 + 1); i >= 0; i--) drawLine(tr.height / 2 - i, i * 2 + 1, curSymbol(tr.symbol1, tr.symbol2, i)); } char curSymbol(char symbol1, char symbol2, int i) { if ((i + 1) % 2 == 1) return symbol1; else return symbol2; } void drawLine(int freeSpace, int length, char symbol) { for (int i = 0; i < freeSpace; i++) putchar(' '); for (int i = 0; i < length; i++) putchar(symbol); putchar('\n'); } triangle getTriangleOptions(triangle tr) { // Type printf("Select what mode do you want to work with: "); fgets(tr.type, 3, stdin); printf("%s. Great choise!\n", (strcomp(tr.type, "so") ? "Solid" : "Stripped")); // Height printf("Height of triangle: "); scanf("%d", &tr.height); getchar(); // Primary symbol printf("Primary symbol: "); tr.symbol1 = getchar(); getchar(); // Secondary symbol if (strcomp(tr.type, "st")) { printf("Secondary symbol: "); tr.symbol2 = getchar(); getchar(); } // Romb printf("Make a romb? (y/n): "); tr.romb = getchar() == 'y'; return tr; }