Add project files.

This commit is contained in:
Dmitriy Shishkov 2022-02-24 06:00:35 +03:00
parent b70c882828
commit 1adda60bf9
17 changed files with 524 additions and 1 deletions

13
CPaintFrame.cpp Normal file
View File

@ -0,0 +1,13 @@
#include "CPaintFrame.h"
BEGIN_MESSAGE_MAP(CPaintFrame, CFrameWnd)
ON_WM_CREATE()
END_MESSAGE_MAP()
int CPaintFrame::OnCreate(LPCREATESTRUCT lpCreateStruct)
{
CFrameWnd::OnCreate(lpCreateStruct);
m_wndView.Create(nullptr, nullptr, AFX_WS_DEFAULT_VIEW, CRect(0, 0, 0, 0), this, AFX_IDW_PANE_FIRST);
return 0;
}

13
CPaintFrame.h Normal file
View File

@ -0,0 +1,13 @@
#pragma once
#include <afxwin.h>
#include "CPaintView.h"
class CPaintFrame : public CFrameWnd {
public:
CPaintFrame() {};
CPaintView m_wndView;
protected:
afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
DECLARE_MESSAGE_MAP()
};

44
CPaintView.cpp Normal file
View File

@ -0,0 +1,44 @@
#include "CPaintView.h"
#include "resource.h"
BEGIN_MESSAGE_MAP(CPaintView, CWnd)
ON_WM_LBUTTONDOWN()
ON_WM_MOUSEMOVE()
ON_WM_LBUTTONUP()
END_MESSAGE_MAP()
void CPaintView::OnLButtonDown(UINT nFlags, CPoint point) {
TRACE(L"Нажата левая кнопка мыши с %lx флагами и (%d,%d) координатами\n", (long)nFlags, point.y, point.y);
startp = point;
CWnd::OnLButtonDown(nFlags, point);
}
void CPaintView::OnMouseMove(UINT nFlags, CPoint point) {
endp = point;
if (startp.x != -1) {
CClientDC dc(this);
dc.MoveTo(startp);
dc.LineTo(endp);
startp = endp;
}
CWnd::OnMouseMove(nFlags, point);
}
void CPaintView::OnLButtonUp(UINT nFlags, CPoint point) {
startp = -1;
CWnd::OnLButtonUp(nFlags, point);
}
BOOL CPaintView::PreCreateWindow(CREATESTRUCT& cs)
{
if (!CWnd::PreCreateWindow(cs))
return FALSE;
cs.lpszClass = AfxRegisterWndClass(CS_VREDRAW | CS_HREDRAW, LoadCursor(AfxGetResourceHandle(), MAKEINTRESOURCE(IDC_PENCIL)), CreateSolidBrush(RGB(255, 255, 255)));
return TRUE;
}

18
CPaintView.h Normal file
View File

@ -0,0 +1,18 @@
#pragma once
#include <afxwin.h>
class CPaintView : public CWnd {
public:
CPaintView() {};
protected:
CPoint startp = -1, endp = -1;
BOOL PreCreateWindow(CREATESTRUCT& cs);
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
afx_msg void OnMouseMove(UINT nFlags, CPoint point);
afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
DECLARE_MESSAGE_MAP()
};

46
ClassDiagram.cd Normal file
View File

@ -0,0 +1,46 @@
<?xml version="1.0" encoding="utf-8"?>
<ClassDiagram MajorVersion="1" MinorVersion="1">
<Class Name="CMyPaint">
<Position X="0.5" Y="0.5" Width="1.5" />
<TypeIdentifier>
<HashCode>AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAQAAAAAAAAAAAA=</HashCode>
<FileName>MyPaint.h</FileName>
</TypeIdentifier>
</Class>
<Class Name="CPaintFrame">
<Position X="2.25" Y="0.5" Width="1.5" />
<TypeIdentifier>
<HashCode>AAAAAAAAAAABAAAAAAQAAAAAACAAAAAAAAAAAAAAAAA=</HashCode>
<FileName>CPaintFrame.h</FileName>
</TypeIdentifier>
</Class>
<Class Name="CPaintView">
<Position X="4" Y="0.5" Width="1.5" />
<TypeIdentifier>
<HashCode>AAAAAAABAAIAAAAgAAAAAABAgBAAAAAAAAAAAAAQAAA=</HashCode>
<FileName>CPaintView.h</FileName>
</TypeIdentifier>
</Class>
<Class Name="CWinApp" Collapsed="true">
<Position X="0.5" Y="2.25" Width="1.5" />
<TypeIdentifier>
<HashCode>57Zg4NJZMRYwEDOJuKSX1EtlESlJxcwkSSNipVAHtHc=</HashCode>
<FileName>C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.31.31103\atlmfc\include\afxwin.h</FileName>
</TypeIdentifier>
</Class>
<Class Name="CFrameWnd" Collapsed="true">
<Position X="2.25" Y="2.75" Width="1.5" />
<TypeIdentifier>
<HashCode>k0yJUpw3ZFmZ0rrIzxMZ3AwUwfcQUHEOZo56pYUD3rA=</HashCode>
<FileName>C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.31.31103\atlmfc\include\afxwin.h</FileName>
</TypeIdentifier>
</Class>
<Class Name="CWnd" Collapsed="true">
<Position X="3" Y="3.75" Width="1.5" />
<TypeIdentifier>
<HashCode>v977//bff7//b//96f/v/f/97/+e33f39uv7/d///78=</HashCode>
<FileName>C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.31.31103\atlmfc\include\afxwin.h</FileName>
</TypeIdentifier>
</Class>
<Font Name="Segoe UI" Size="9" />
</ClassDiagram>

23
MyPaint.cpp Normal file
View File

@ -0,0 +1,23 @@
#include "MyPaint.h"
#include "CPaintFrame.h"
#include "resource.h"
CMyPaint myApp;
BOOL CMyPaint::InitInstance() {
CWinApp::InitInstance();
CPaintFrame* pFrame = new CPaintFrame();
if (!pFrame)
return FALSE;
m_pMainWnd = pFrame;
CString pFrameClass = AfxRegisterWndClass(NULL, nullptr, nullptr, LoadIcon(IDI_PENCIL));
pFrame->Create(pFrameClass, L"My paint :D");
pFrame->ShowWindow(m_nCmdShow);
pFrame->UpdateWindow();
return TRUE;
}

8
MyPaint.h Normal file
View File

@ -0,0 +1,8 @@
#pragma once
#include <afxwin.h>
class CMyPaint : public CWinApp {
public:
virtual BOOL InitInstance();
};

79
MyPaint.rc Normal file
View File

@ -0,0 +1,79 @@
// Microsoft Visual C++ generated resource script.
//
#include "resource.h"
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#include "winres.h"
/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
// English (United States) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
#pragma code_page(1252)
#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// TEXTINCLUDE
//
1 TEXTINCLUDE
BEGIN
"resource.h\0"
END
2 TEXTINCLUDE
BEGIN
"#include ""winres.h""\r\n"
"\0"
END
3 TEXTINCLUDE
BEGIN
"\r\n"
"\0"
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Cursor
//
IDC_PENCIL CURSOR "pencil.cur"
/////////////////////////////////////////////////////////////////////////////
//
// Icon
//
// Icon with lowest ID value placed first to ensure application icon
// remains consistent on all systems.
IDI_PENCIL ICON "pencil.ico"
#endif // English (United States) resources
/////////////////////////////////////////////////////////////////////////////
#ifndef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 3 resource.
//
/////////////////////////////////////////////////////////////////////////////
#endif // not APSTUDIO_INVOKED

31
MyPaint.sln Normal file
View File

@ -0,0 +1,31 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.1.32210.238
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "MyPaint", "MyPaint.vcxproj", "{6C6D3AE7-369D-4E6E-9FB4-183EE2AD8360}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
Debug|x86 = Debug|x86
Release|x64 = Release|x64
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{6C6D3AE7-369D-4E6E-9FB4-183EE2AD8360}.Debug|x64.ActiveCfg = Debug|x64
{6C6D3AE7-369D-4E6E-9FB4-183EE2AD8360}.Debug|x64.Build.0 = Debug|x64
{6C6D3AE7-369D-4E6E-9FB4-183EE2AD8360}.Debug|x86.ActiveCfg = Debug|Win32
{6C6D3AE7-369D-4E6E-9FB4-183EE2AD8360}.Debug|x86.Build.0 = Debug|Win32
{6C6D3AE7-369D-4E6E-9FB4-183EE2AD8360}.Release|x64.ActiveCfg = Release|x64
{6C6D3AE7-369D-4E6E-9FB4-183EE2AD8360}.Release|x64.Build.0 = Release|x64
{6C6D3AE7-369D-4E6E-9FB4-183EE2AD8360}.Release|x86.ActiveCfg = Release|Win32
{6C6D3AE7-369D-4E6E-9FB4-183EE2AD8360}.Release|x86.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {BBC8108F-4286-4CC8-AD42-C981DB644F1A}
EndGlobalSection
EndGlobal

168
MyPaint.vcxproj Normal file
View File

@ -0,0 +1,168 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>16.0</VCProjectVersion>
<Keyword>Win32Proj</Keyword>
<ProjectGuid>{6c6d3ae7-369d-4e6e-9fb4-183ee2ad8360}</ProjectGuid>
<RootNamespace>MyPaint</RootNamespace>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
<UseOfMfc>Dynamic</UseOfMfc>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
<UseOfMfc>Dynamic</UseOfMfc>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="Shared">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="MyPaint.cpp" />
<ClCompile Include="CPaintFrame.cpp" />
<ClCompile Include="CPaintView.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="MyPaint.h" />
<ClInclude Include="CPaintFrame.h" />
<ClInclude Include="CPaintView.h" />
<ClInclude Include="resource.h" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="MyPaint.rc" />
</ItemGroup>
<ItemGroup>
<None Include="ClassDiagram.cd" />
<None Include="pencil.cur" />
<None Include="README.md" />
</ItemGroup>
<ItemGroup>
<Image Include="pencil.ico" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

59
MyPaint.vcxproj.filters Normal file
View File

@ -0,0 +1,59 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
</Filter>
<Filter Include="Resource Files">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="MyPaint.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="CPaintFrame.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="CPaintView.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="MyPaint.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="CPaintFrame.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="resource.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="CPaintView.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="MyPaint.rc">
<Filter>Resource Files</Filter>
</ResourceCompile>
</ItemGroup>
<ItemGroup>
<None Include="pencil.cur">
<Filter>Resource Files</Filter>
</None>
<None Include="ClassDiagram.cd" />
<None Include="README.md" />
</ItemGroup>
<ItemGroup>
<Image Include="pencil.ico">
<Filter>Resource Files</Filter>
</Image>
</ItemGroup>
</Project>

View File

@ -1 +1,5 @@
MyPaint
# MyPaint
Simple MFC application with painting on main view
![Screenshot: "Hello World!"](./img/screen.jpg)

BIN
img/screen.jpg Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 36 KiB

BIN
pencil.bmp Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 822 B

BIN
pencil.cur Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 4.2 KiB

BIN
pencil.ico Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.1 KiB

17
resource.h Normal file
View File

@ -0,0 +1,17 @@
//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by MyPaint.rc
//
#define IDI_PENCIL 4
#define IDC_PENCIL 240
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 108
#define _APS_NEXT_COMMAND_VALUE 40001
#define _APS_NEXT_CONTROL_VALUE 1002
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif